I have doubts that it would work well on the majority of older phones. I would think that the lack of a sizable memory pool would really be a hindrance to performance, let alone performing well for games. Hell, even on the Steam Deck, I have had to use Cryo tools to increase the page file to expand available memory in a couple of games to avoid crashing problems.
As for retro gaming, there are countless emulators already available on Android that work quite well. I can even play PS2 games on my phone surprisingly well.
There are tons of modern indie games that would work great on a phone. Modern does not mean performance hog necessarily. Silksong would be great. I bet a lot of people would love Stardew Valley on mobile. Hades II would probably be good. There are tons that would be amazing.
Stardew Valley is already on iOS and Android. But yeah, I do think there are a lot of modern indie games with simpler graphics that would be completely fine. Hell, they just ported Dredge to Android (not sure if they did on iOS or not and too lazy to Google).
I play a good amount of games from my Steam library on my Android phone. A Snapdragon 8 elite phone. Pretty much things start becoming viable for old indie games on the Snapdragon 865 and then for bigger PS4 era PC games, 8 Gen 2 is about where it becomes viable. Then 8 Elite and Elite Gen 5 , solid performance but not great compatibility because of immature graphics drivers
One thing is that small phone OLED displays look good at 540-720p. Real nice for games that support 21:9
Oh for sure, but I don’t think phones that have Snapdragon 865 or higher/equivalent aren’t exactly the norm for older phones people just have lying around in a drawer. Regardless, ARM support for SteamOS is great news, IMO. Really opens up a lot of possibilities for stronger phones.
I have doubts that it would work well on the majority of older phones. I would think that the lack of a sizable memory pool would really be a hindrance to performance, let alone performing well for games. Hell, even on the Steam Deck, I have had to use Cryo tools to increase the page file to expand available memory in a couple of games to avoid crashing problems.
As for retro gaming, there are countless emulators already available on Android that work quite well. I can even play PS2 games on my phone surprisingly well.
There are tons of modern indie games that would work great on a phone. Modern does not mean performance hog necessarily. Silksong would be great. I bet a lot of people would love Stardew Valley on mobile. Hades II would probably be good. There are tons that would be amazing.
Stardew Valley is already on iOS and Android. But yeah, I do think there are a lot of modern indie games with simpler graphics that would be completely fine. Hell, they just ported Dredge to Android (not sure if they did on iOS or not and too lazy to Google).
Ah, cool. I was not aware. I haven’t played much of it, but it seems like the perfect mobile game.
I play a good amount of games from my Steam library on my Android phone. A Snapdragon 8 elite phone. Pretty much things start becoming viable for old indie games on the Snapdragon 865 and then for bigger PS4 era PC games, 8 Gen 2 is about where it becomes viable. Then 8 Elite and Elite Gen 5 , solid performance but not great compatibility because of immature graphics drivers
One thing is that small phone OLED displays look good at 540-720p. Real nice for games that support 21:9
Oh for sure, but I don’t think phones that have Snapdragon 865 or higher/equivalent aren’t exactly the norm for older phones people just have lying around in a drawer. Regardless, ARM support for SteamOS is great news, IMO. Really opens up a lot of possibilities for stronger phones.
The 865 is 6 years old. That is very much old phone in a drawer category.