Xatolos@reddthat.com to Technology@lemmy.worldEnglish · 3 days agoEven Apple wasn’t able to make VR headsets mainstream in 2024www.theverge.comexternal-linkmessage-square102fedilinkarrow-up1274arrow-down124
arrow-up1250arrow-down1external-linkEven Apple wasn’t able to make VR headsets mainstream in 2024www.theverge.comXatolos@reddthat.com to Technology@lemmy.worldEnglish · 3 days agomessage-square102fedilink
minus-squareDudeImMacGyver@sh.itjust.workslinkfedilinkEnglisharrow-up108arrow-down1·3 days agoAt $3,500 I can’t imagine why it didn’t take off!
minus-squareinterdimensionalmeme@lemmy.mllinkfedilinkEnglisharrow-up5·2 days agoAlso software lock so you can’t have more than one virtual monitor. They even limit software zoom. This is a prison you wear on your face.
minus-squarewerefreeatlast@lemmy.worldlinkfedilinkEnglisharrow-up19arrow-down1·3 days agoDefinitely the colors.
minus-squareCouncilOfFriends@slrpnk.netlinkfedilinkEnglisharrow-up13arrow-down1·edit-23 days agoWith no controllers made by Apple, it seems VR gaming wasn’t an intended use either as devs aren’t going to port games if most users don’t have them. Which only leaves people who will pay that price for a glorified external monitor.
At $3,500 I can’t imagine why it didn’t take off!
Also software lock so you can’t have more than one virtual monitor. They even limit software zoom. This is a prison you wear on your face.
Definitely the colors.
With no controllers made by Apple, it seems VR gaming wasn’t an intended use either as devs aren’t going to port games if most users don’t have them. Which only leaves people who will pay that price for a glorified external monitor.