Finally, on 27th July, Blow noted the “whole industry is having a hard time” and then, when asked how many of his development team are working on the compiler for programming language Jai, Blow replied: “None, because we can’t afford to pay anyone because the sales are bad.”

Oof. I don’t like Jon Blow, but I do like Braid. Sad to see nobody really cares about it anymore.

  • kingthrillgore@lemmy.ml
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    2 months ago

    First off I didnt know Braid was remastered until now and secondly Jonathan is an anti vaxxer which means I’m not gonna give you any money.

    And I thought Braid wasn’t very engaging when I first played it ages ago so I’m not really interested now. Apparently Jonathan has been spending his free time working on a programming language that isn’t public yet (for a while now) and just talking a lot of shit on X/Twitter.

  • linkinkampf19@lemmy.world
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    2 months ago

    Braid was a solid game all its own, and a remaster certainly wasn’t needed (yet or at all). The Witness was freaking phenomenal, and I hope there will be other iterations of games like it to come. Blow can go blow away though. He’s an anti-vaxxer and Covid conspiracy theorist, and that is something I can write off as anyone worth acknowledging. Plenty of other amazing games in the sea.

    • ReallyActuallyFrankenstein@lemmynsfw.com
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      2 months ago

      I appreciate letting me know about the anti-vaxxer conspiracy stuff. Makes me feel better about never finishing The Witness (not because I didn’t enjoy it, but because whatever filters were on there, it made me cripplingly motion sick for hours every time I played it).

  • ampersandrew@lemmy.world
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    2 months ago

    Or the people who care about it already have it. It doesn’t have archaic controls or graphics or whatnot, so the need to buy a new version is way lower than the likes of a Resident Evil remake.

    • BombOmOm@lemmy.world
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      2 months ago

      Yep! I would be much more interested in a Braid 2 rather than a remake of a game I already own and enjoy. I actually didn’t realize until writing this comment that Braid Anniversary Edition even had more puzzles than the original.

      • spinguin@lemmy.sdf.org
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        2 months ago

        He should have called it “Braid+” or “Braid 1.5” or something. “Anniversary Edition” makes it sound like I’m just going to pay to replay the same puzzles I already figured out a decade ago but with minor cosmetic changes. Forty new levels is fairly substantial.

        Edit: Never mind: https://lemmy.sdf.org/comment/13251037

  • William@lemmy.world
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    2 months ago

    I liked Braid, but I liked his other games since then a lot more. Put out Witness 2 and I’m all over it.

    OTOH, put out a graphical upgrade and a couple new puzzles for Witness and try to charge full price again, and I wouldn’t bother.

    Edit: Wait, Braid Anniversary didn’t even include new levels? No wonder it didn’t sell! All it has is a documentary track and some visuals.

    • Aielman15@lemmy.world
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      2 months ago

      Edit: Wait, Braid Anniversary didn’t even include new levels? No wonder it didn’t sell! All it has is a documentary track and some visuals.

      “Braid: Anniversary Edition launched in May and adds 40 new levels, as well as over 15 hours of commentary”

      From the article.

      • bread@feddit.nl
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        2 months ago

        From a Steam review:

        The game was advertised as having 40 new levels, which at first glance is sounds engaging and interesting, until you find out most of those levels are programmer/beta/alpha stages. It’s not entirely new content, but rather going through iterations until you arrive at the level as it is today. While interesting, it does feel disingenuous to advertise this as a new level. When I hear braid has a new level, I think “There’s one more puzzle piece”, but that’s not the case. You are not rewarded with anything in game, but instead receive some occasionally insightful commentary. In total, there are around 14 actual, new puzzles.