Mutant League Hockey was also a lot of fun, also based on their NHL engine on Genesis back then. Great choice. There was some sort of spiritual successor to Mutant League Football that came out recently if I’m remembering correctly…?
Mutant League Hockey was also a lot of fun, also based on their NHL engine on Genesis back then. Great choice. There was some sort of spiritual successor to Mutant League Football that came out recently if I’m remembering correctly…?
In the arcades, NHL Open Ice, AKA 2 on 2 NHL Open Ice Challenge. The sport of hockey done by the same team behind NBA JAM, which sadly never received the Tournament Edition version - like NBA JAM did - that it always deserved. The source code for it, and several other arcade games from Midway, did eventually get leaked to Github, so my hopes of a hack that adds stuff or gives us updated rosters is still alive: https://github.com/historicalsource/open-ice
There’s so much I love about this game. I’m not a baseball game fan in general but I keep coming back to Base Wars. The fights triggered by a runner sliding into a base as the ball is arriving was always fun. The velocity of the ball when you hit a homerun was awesome. Great pick.
Maybe it’s underrated these days because I imagine almost no one would be playing it these days but back in the actual days of the NES, Blades of Steel was beloved, at least here in Canada.
Depends on the streamer, I guess. Personality probably matters more to those that are variety streamers - people that play many different games at any given point with a large general audience and probably less important for those that specialize in a specific game that has a built-in community of people interested in that game.
Personally, I don’t care as don’t follow streamers myself. But seems like the right thing to do is to not abandon the people that built you up to begin with because something shinier shows up. Make a transition over time to something new, sure. But when it’s sudden like this, it’s hard to see it any other way.
New game = new community = new dollar signs, I suppose.
Been interesting watching streamers quitting their current games to jump immediately onto Deadlock, some even in tears pretending to be doing anything more than abandoning the communities that built them for anything other than the dollar signs they have in their eyes.
Pretty sure that is the actual default location for standard EmulationStation, as opposed to ES-DE.
Playing videogames and listening to music are passive activities. Going to the gym, learning to play guitar, working on a YouTube channel, those are all active activities which build up a skill that requires time and effort being put into them. It’s often said that it takes ten thousand hours to get really master something, but it often takes a lot less to get good enough at them. It sounds to me like you pick something new up, find that you aren’t instantly good at it and give up and no, that’s not normal. You say you’re 35 years old, but that’s really kind of a child-like mentality to have. It sounds to me like you really need to understand what the underlying fear/problem is here that is causing you to give up.
Such a great band, sad to see they went different ways, but still new music coming out from both sides.
Run the docker compose file. That’s pretty much all you need to do.
Everything I’m running gets between 100-120+ fps with AFMF2 with far less artifacting than previous AFMF1. I’m mentioning VRR because it means that if a game doesn’t hit 120FPS, it stays perfectly smooth so frame dips are far less noticeable. I’m using an ROG Ally X, so I don’t spend much time worrying about battery power at all anymore unlike the previous ROG Ally. I get about 2-3 hours playing the bigger games on it and for anything that I want to basically play forever (2d stuff), I can set screen to 720p, lock screen to 60fps (or less) and lock TDP to 7 watts and get 10 or so hours out of it.
If you aren’t interested in trying the driver with AFMF2 (which is not yet officially released for the handheld Windows devices yet but can be sideloaded), you can also play with Lossless Scaling on Steam which can also do frame generation up to 4x.
Again, AMD Fluid Motion Frames 2. And when there are cases where your game cannot hit whatever threshold needed for 120fps, that’s where the variable refresh rate comes in.
You really shouldn’t trust anything important to a pi. I hope that you at the very least have that pi on a UPS if you’re going to risk your data this way.
Not a huge fan of RGB either but I’d prefer the option is there and I can disable it than not have it at all.
Having the option for 120hz on the ROG Ally was a game changer. Especially combined with AMD Fluid Motion Frames 2 which just released and variable refresh rate on the screen. It’s hard to go back to anything without them now.
Patents they have to dance around.
It’s never talked about these days but yeah, back in the day it was a pretty well known hit. I don’t know why but almost nothing makes me laugh harder than playing the BMX event on the Atari Lynx version and just making this poor bastard on the bike eat shit in the worst ways.