tigeruppercut@lemmy.zip to Games@sh.itjust.worksEnglish · 5 days agoWhy are modern games obsessed with parrying? | Semi-Ramblomaticyoutu.beexternal-linkmessage-square53linkfedilinkarrow-up1107arrow-down14file-text
arrow-up1103arrow-down1external-linkWhy are modern games obsessed with parrying? | Semi-Ramblomaticyoutu.betigeruppercut@lemmy.zip to Games@sh.itjust.worksEnglish · 5 days agomessage-square53linkfedilinkfile-text
minus-squareRedredme@lemmy.worldlinkfedilinkEnglisharrow-up7arrow-down3·4 days agoNo no no no. No. You ever played DOOM? And i dont mean the recent incarnations, i mean the original one. No Parry. Only damage and more damage. And lots of endorfines. BFE. I hate parrying.
minus-squarezqps@sh.itjust.workslinkfedilinkEnglisharrow-up4·edit-23 days agoI’m inclined to agree on the latest release, but Doom 2016 is fucking amazing.
minus-squaremindbleach@sh.itjust.workslinkfedilinkEnglisharrow-up2·3 days agoUltimate Doom didn’t even have i-frames. If two rockets arrive at your location, you just die. Of course, the game didn’t have jumping, either, and in most games that’s kind of a big deal.
No no no no. No.
You ever played DOOM? And i dont mean the recent incarnations, i mean the original one.
No Parry. Only damage and more damage. And lots of endorfines. BFE.
I hate parrying.
I’m inclined to agree on the latest release, but Doom 2016 is fucking amazing.
Ultimate Doom didn’t even have i-frames. If two rockets arrive at your location, you just die.
Of course, the game didn’t have jumping, either, and in most games that’s kind of a big deal.