• SpaceNoodle@lemmy.world
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    4 months ago

    This is why I kinda like games that explicitly limit your inventory. Most recent example I’ve played is Atomfall, but Death Stranding is probably the real standout; it had me critically examining my loadout at every shelter, and it was (quite literally) a balancing act among survival, traversal, combat, and gathering.

    In BG3, I pick up literally every book I find and dump it in my wife’s inventory for a laugh

      • LucidNightmare@lemm.ee
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        4 months ago

        Same here. It’s a videogame, I don’t want to have to do inventory management if I am trying to play in my limited time frame, I just want to play the game!

        • Soggy@lemmy.world
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          4 months ago

          Inventory management is a component of “playing the game” though, and many of us find that it adds to the experience.

          • LucidNightmare@lemm.ee
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            4 months ago

            That’s great, and I’m genuinely glad you enjoy that experience! I do not though, and as I said, I have maybe 1 hour or 2 to play my games after work. I do not have the time for it myself, but definitely understand how others enjoy the extra challenge.

            Options are always good for everyone. :)

    • JackbyDev@programming.dev
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      4 months ago

      Death Stranding was almost really really good but had a few choices that just made it a bit of a slog. I still loved it though. I’m hoping the sequel fixes some of those.