• Altima NEO@lemmy.zip
    link
    fedilink
    English
    arrow-up
    10
    ·
    3 months ago

    Its pretty tough when they release a game that took so long to develop, that was meant for an era of gaming when live service games were hot. Now that a lot of live service games are flopping due to over-saturation, I think even Sony saw it wasn’t worth the effort of trying to push the game further without either reworking it into something else, or just cutting their losses.

    • golli@lemm.ee
      link
      fedilink
      English
      arrow-up
      22
      ·
      edit-2
      3 months ago

      Importantly they tried to enter the market with a $40 purchase price, when the existing competition is mostly free to play.