Hemingways_Shotgun

  • 6 Posts
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Joined 3 years ago
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Cake day: June 7th, 2023

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  • Impossible to answer. There’s a lot of different variations of “Favourite”.

    • Favourite comfort show: (ie…rewatchability) Star Trek: TNG. Honourable Mention goes to Quantum Leap.

    • Favourite Drama to rewatch an entire series once a year of so: Battlestar Galactic Remake.

    • Favourite Comedy of all time (similar to comfort show…what’s the comedy I can just pop in a random episode of and enjoy): Night Court (The original one) with honourable mentions to Community and How I Met Your Mother.

    No one of those three beats the other two. They just exist in different worlds.


    • Syndicate (loved), Black Flag (Fun to be a pirate, fun story, but again…that same gameplay loop)

    • Original Assassin’s Creed (I recognize its groundbreaking nature for its time, but found it kind of underwhelming),

    • Rogue (got it for free at some point…don’t know where or when or how. But found it similar to Black Flag; fun to be a pirate, but the same gameplay loop)

    • When I had Game Pass, I also took stabs at Origins and Oddysey.

    I think anyone can recognize the loop I’m talking about. Go into an area. find a point that let’s you sync a bunch of little mini games (in AC it’s syncing from high points, in Watchdogs it’s hacking towers, etc…) Then you just randomly do enough side-plot and main plot missions and kill the sub-bosses until you “control” that part of the map and then do it again. Every game. Every Franchise. They all follow the same loop.

    It’s only when a game adds something somewhat different to the equation (a grappling hook in Syndicate and a train that is constantly looping through the city or sailing a pirate ship in Black Flag) that it has any sort of novelty for me.

    Those cheeky buggars have made the same basic game for over a decade just by changing time periods and art assets.





  • I’ve always had trouble getting into the Assassin’s Creed games, even though as a history buff they should be right up my alley. There’s something about the Ubisoft generic play-loop that bores me after a certain amount of time. ( I have that same issue with the Total War series…love history, so I should love those games, but for some reason they just don’t click with me).

    Weirdly enough, the only AC game that has really clicked with me is (AFAIK) one of the least popular ones, and that’s Syndicate. I think it’s because the setting. Victorian London had a lot of verticality from the various buildings that allowed a very spider-man like experience.





  • I’m far from a specialist. Not only is my knowledge about 25 years or so out of date, I ended up leaving with half a year left on my degree because not only did a divorce make me unable to afford to continue, but some guys from the middle east crashed into the World Trade Center and ignited a war that shut down any actual archaeological work in the most of that part of the world for a decade or so.

    So rather than specialist, I’m a guy that has 3.5 years of a 4 year Bachelor’s degree, and then went off to take a bunch of computer certificates instead. lol.

    Still regret never going back to finish it once the middle east settled down again.


  • Schliemann dug straight through the actual Troy that he was looking for, destroying a huge chunk of it to get to an even earlier settlement in the strata beneath that he decided to call Troy. His “method” was essentially do dig a trench all the way to the bottom, assuming that the oldest level would be Troy. (Yes…he was that stupid).

    It was only afterwards that other, actual archaeologists placed the proper stratum that the homeric Troy would have existed in. And by then, much of it was already obliterated.

    I majored in Near Eastern Classical Archaeology with a focus on the Bronze age (Hittites, Minoans, Mycenaeans, Babylonians, etc…), and lesson one may as as well have been titled “Why Heinrich Schliemenn was an asshole.”