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Joined 1 year ago
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Cake day: June 12th, 2023

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  • “Awkward spinning selector wheel”

    Say what you want, but the iPod click wheel was anything but awkward. It was the most approachable and efficient interface and hardware on the market by miles and miles. Navigating other similar devices without it is an awful experience of buttons and layered menus that feel clunky and slow.

    I won’t deny that the Arcos and other jukeboxes were incredible devices, but they lacked accessibility and mass appeal. Their size and expense kept most people from even considering getting one. They were absolutely an enthusiast’s device and nothing more.

    The iPod ushered in the boom of portable media players and paved the road for Apple’s performance in the mobile phone space by establishing them as purveyors of a superior form factor and experience when it came to those devices. Apple owes its continued success in its personal computer and tablet product lines to the iPod’s design and their decision to focus on creating a cohesive ecosystem across their products based on those design principles.



  • I’m loving the FPS renaissance we’ve been seeing lately. The Boomer Shooter… boom, low poly gameplay-centric entries like BattleBit Remastered, rhythm games like Metal Hellsinger, and the latest incarnations of DooM and games seeking to mimic it are all welcome additions to the current gaming landscape. Also love experimentation happening by even established and larger developers - Gearbox’s efforts with the Tiny Tina RPGish games come to mind; though I wish they’d do a better job of addressing bugs in those games. I’d love to see more FPS-RPGs come around.

    Hell - I’d love to see a ton of crossovers. It’s been a while since we had a truly great FPS platformer. RIP Mirror’s Edge.