Yep, been self-hosting it locally for a while now. To put simply, I archive anything that is within my personal realm of interest that I believe has a chance to be deleted, and is important to keep a copy of. It could be troubleshooting tips for specific tech issues, things that may be under threat of takedown, or maybe just an article I like and want a local copy of. It’s a wonderful tool.
Agreed, and one particular example I can think of is Terraria’s Steam Workshop tools. If I try and publish a texture pack using the Linux-native version of the game, it crashes, but when I use the Windows version of the game via Proton, it works just fine. Not sure if the developers have gotten around to fixing this yet.
Edit: Now that I think of it, it’s a similar story with Half-Life 2 now that they added Steam Workshop support for its 20th anniversary. Crashes on native, works fine under Proton.