Stop hiring artists, photoshop can do it for free 🤨
I work with ai agents, the idea that they can work “without humans” is laughable. Spend 3 hours on a task, or spend 200 minutes trying to make ai produce anything salvagable.
Stop hiring artists, photoshop can do it for free 🤨
I work with ai agents, the idea that they can work “without humans” is laughable. Spend 3 hours on a task, or spend 200 minutes trying to make ai produce anything salvagable.
A few years ago I was living in fear of local government turning internet into intranet north korea-style (dont ask). So - no joke - I’ve had factorio archived with latest versions of seablock, space exploration and nullius. Figured it’ll keep me going for a decade or so.
I remember being super excited over 13, only to fall asleep playing it. 98% of combat encounters was just mashing X-button :/
Same. I’ve been having a blast for the last year with three other ppl from work: we go for coffees, play board games every two weeks, chat in messages.
Haven’t been so happy with my social life since, like, ever.
A lot of moving around, not knowing what city or country I will be at next week.
Was a wild ride for sure, glad I was fortunate and persistent enough to find a place I can tentatively call home again ❣️
Russian military draft.
True, can’t think of how would you combat a cleverly written aim-bot.
Don’t tell the client what’s going on outside its vision, I suppose? Add a small buffer to compensate for latency, so wall hack would be more of a “corner hack”.
I imagine the alternative way to combat kernel-level cheats would be asking player for all his game state data, validating it on a server?
Wouldn’t work on peer-to-peer and you’d have to do a bunch of unnecessary compute(recalculating every tick if player-generated data is possible according to game rules) but its the only way I can think of.
M cannot replicate the particle after they read it, so A and B will detect M’s attempt when they compare results.
The same as classical one-way encryption, it only works through authenticated channel tho. It’s not magic, you have to have some kind of pre-existing secret or rely on third-party authentication