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Cake day: August 30th, 2024

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  • San Andreas was just so much longer and bigger.

    I’d be lieing though if I said young me wasnt hyped for that game, and all the new stuff, and three huge cities.

    Thats not to mention some of the best parts like jet packs and pink double sided dildos. Or that it technically had co-op so you could have a double sided dildo fight with your best buddy.

    I do really love vice city too though, its almost a perfect game to me. Its not intimidating to replay, the music is excellent, and the pace of the story is fantastic. Its a far better scarface game than the actual scarface game, which wasnt a bad game itself.




  • Yeah I think that can happen at different scales, and of course MMOs didnt just increase the numbers higher and higher, they added more damage sources per second, per target.

    It gets to the point you need a meter and graph to really tell much of a difference with anything, but you won’t be able to create enough data points to make a real determinstion.

    So the end result I think is the same you are describing. You get a new upgrade and it looks like it will be a substantial difference but you end up not being able to tell.

    The game you are talking about, is the exponential increase a feature of the game? It sounds like it goes up very quick from what you described.