I thoroughly enjoyed Fallout, so I’ll be cautiosly optimistic until further details emerge.
The article brings up challenges with adapting customizable PCs to a fixed story, but I think the easiest solution is to just copy Fallout on this one. Don’t try to adapt the flexible story og the games with a percieved ‘default’ Shep, but tell a separate story within the universe.
I could see the conflict when humanity discovers FTL and eventually has a war with the Turians as a potentially fitting storyline. Has enough lore to give writers a starting point, doesn’t touch any player decisions or customizable characters, and gives people not familiar with ME a nice entry to “discover the ME universe” alongside humanity
I thoroughly enjoyed Fallout, so I’ll be cautiosly optimistic until further details emerge.
The article brings up challenges with adapting customizable PCs to a fixed story, but I think the easiest solution is to just copy Fallout on this one. Don’t try to adapt the flexible story og the games with a percieved ‘default’ Shep, but tell a separate story within the universe.
I could see the conflict when humanity discovers FTL and eventually has a war with the Turians as a potentially fitting storyline. Has enough lore to give writers a starting point, doesn’t touch any player decisions or customizable characters, and gives people not familiar with ME a nice entry to “discover the ME universe” alongside humanity