Gold Silver and Crystal also! Pokemon OSTs in general are pretty good.
I was actually listening to the Gold/Silver surf theme when I clicked into this thread, it’s pretty relaxing.
Gold Silver and Crystal also! Pokemon OSTs in general are pretty good.
I was actually listening to the Gold/Silver surf theme when I clicked into this thread, it’s pretty relaxing.
It’s probably the government-subsidized corn syrup but wheat works too
The point of the game is to shoot people with actual guns until you’re the only person (or team) left. Is the word “kill” really where ESRB draws the line?? (not that I think fortnite should be rated R)
You’re not wrong but it’s not like it’s unprecedented. North Korea already does this with Red Star OS. It’s just Linux with a bunch of spyware and government tracking/surveillance on top (edit: it’s also definitely not open source)
It won’t be open source. Who’s gonna sue Russia for license violation?
Smh, it’s spelt vim
by the way
There are actually relatively easy (easy compared to building a nuclear reactor) ways to deal with the waste that involve mixing it with concrete and glass so it can be safely stored in a way that won’t impact the surrounding environment. Kyle Hill has a great video about this on YouTube: https://youtu.be/4aUODXeAM-k
I completely agree with that take, I was just making a joke about how the first sentence reads like the start of a comment that’s about to defend Nintendo
AFAIK the Yuzu accusations of containing code from the Nintendo SDK haven’t been proven and also didn’t come out until well after Yuzu had already shut down (it was drama surrounding the Suyu “devs” that tried to succeed them). The whole case was about them profiting off of their patreon and optimizing their emulator for a game that hadn’t been released yet.
It’s not that Yuzu used stolen code, it’s that they released updates that optimized for the leaked copies of Tears of the Kingdom, and charged money for it. If they waited to release builds until after the release, or if they had been doing it for free, they probably wouldn’t have been shut down. You might think this is a small difference, but it really isn’t because having the binary file of a game is not the same as having the code that made the binary. Realistically, if you are good enough at reverse engineering binaries that you can figure out the code well enough to make optimizations for it in the 2 weeks that the game was leaked for before it came out, you are probably getting paid enough that steaking your income on a community-driven emulator would be unthinkable.
Either way, Ryujinx, which didn’t profit like Yuzu did (and is written in a completely different programming language from Yuzu, with a completely different set of developers) still got shut down. Nintendo isn’t doing it because of stolen code, they’re doing it because it’s an emulator that exists.
Supporting unreleased games does not mean they used Nintendo code. The whole point of an emulator is to perfectly reproduce the original system. That means working on any switch game, regardless of whether said game has been released or even thought of. In practice it isn’t that simple because they are attempting to replicate a very complex system, so there will usually be patches whenever giant games come out that use the system in different ways. However, that doesn’t mean Nintendo code is being used at all.
I don’t think they paid him off, I think it was more along the lines of “We won’t do anything to you if you stop now”
You had me in the first half ngl (more like first sentence but close enough)
Aaand thats enough internet for the month
Even if they were rate limiting they’re still just using the bot to train an AI. If it’s from a company there’s a 99% chance the bot is bad. I’m leaving 1% for whatever the Internet Archive (are they even a company tho?) is doing.
What does this have to do with translation? I love bashing the US as much as the next guy (after all, so does everyone else in the US when they aren’t being hypernationalist 🙃) but we’re talking about subtitle translation, not conspiracy theorists. From a population perspective, there are more people watching who speak American English. If localization only has the resources to target one dialect, that’s probably the one they’ll go for. Fan-subs are another story (and are usually better anyway)
Me when I have to code something in JavaScript
Suyu is technically still being developed but whether or not anything comes out of that is a completely different story. The few devs left are unfamiliar with the code (all the yuzu contributers left out of legal fear) and have super ambitious goals (they want to do a rewrite because the original code was allegedly based off of a leaked Nintendo SDK) so it’s unlikely it’s going to get anywhere.
I’m hoping Ryujinx forks that pop up after this have more success. I am glad that Citra survived the Yuzu crossfire though, Lime3DS seems to be doing well.
I was trying to look more into game dev crunch at Nintendo and the most recent articles I could find were about Mario 64, Ocarina of Time, Majora’s Mask (all for the Nintendo 64) and Metroid Prime (for the GameCube). From what I can tell all of their recent games have been delayed instead of forcing crunch.
That being said the difference in work culture means they probably still have longer hours but they aren’t giving their developers actual PTSD like EA and Activision. It is really sad that the bar for AAA game devs is not having devs hospitalized from overworking. Hopefully more game dev and software dev companies can meaningfully unionize to combat that.
here questions right the asking