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Joined 23 days ago
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Cake day: January 13th, 2025

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  • Necessary but evil. My workplace had a million headaches implementing an email-based 2fa system. So many automatic services blocking our emails, so many people who are tech illiterate who cannot understand 2fa, and all of their calls got sent to me and my team despite none of us having technical support experience. However, it has massively increased the security of our site, while allowing us to finally implement a way for people to unlock their own accounts if they do have too many unsuccessful login attempts. The juice is worth the squeeze.







  • There was some action across the country, one of which even ended up with a border office getting killed. Honestly, I think the extreme Chicago cold kept them at bay. To my understanding, these raids are being done on a voluntary basis by the agents, there’s no order forcibly deploying them. For all the shit-talk the yokels in Alabama and Georgia can muster, I don’t think any of them wanted to deal with windchills of -20f.




  • 10 minutes is pretty good! tbh, I’ve never known a man to last more than 5 in my mouth. Most of the fun parts of sex happen with no insertion, it’s the foreplay that goes on beforehand that I really like. I’ve also found that it can be fun to swap from insertion back to cuddling/necking, to give the top a little break and make them last a bit longer.

    Doing all of the above, it’s possible for sex with me to take about 30 minutes to an hour, even though I’m in control to finish him off quickly whenever I want.






  • I think the issue is that most game’s core gameplay loops are not endlessly replayable. Lots of single player RPGs fall into the trap of being alright to progress through for maybe 20 hours, but you can quickly become so powerful that the rest of the game falls into busywork. It’s really hard to meaningfully introduce new and interesting gameplay after the 30 hour mark, but without it things become same-y.

    I’d argue this is just a fault of poor game design though. There are RPGs with really well iterated gameplay loops, with a wide array of variety, that I’m happy to put 400+ hours in. Games like Baldur’s Gate 3, or Elden Ring, have a lot of freedom and variety in the way you can approach a playthrough, even allowing you to dramatically change things mid-playthrough, while still feeling mechanically satisfying to play. A 10/10 game will feel good to play forever, but a 7/10 might get boring after 15.