Fushuan [he/him]

Huh?

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  • 17 Comments
Joined 1 year ago
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Cake day: July 1st, 2023

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  • Because as complex and hard to decipher as it is, all AI does is inference. Doing inference with graphics is something that has been perfected through decades and is worked on heavily.

    Quests and dialogues rely more on the creative thinking of writers, having a satisfying side quest is quite hard and leaving a text generator engine that task is a huge pitfall. It has it’s use in generating some bulk texts that can then be proofread, but generating text live? Hell no. Plus, what about voice acting? Will you also steal actors voices so that the garbage text generated is said by “not scarlet johansson” v3? If you think AI will generate smarter behaviours your definition of smart and mine really differ. Will AI be able to rig animations and infer correct rig positions so that the NPC features line up with what they are saying? Mocap and voice acting is done heavily in big productions to get that.


  • I’ve beaten the original and the rerelease several times. it’s pretty generic but the combat animations are cool enough to give it a go when I’m bored. I usually play it on the hardest difficulty but the bow charged spread attack works like a shotgun so it’s very easy to stunlock enemies.

    It’s one of those games where you can overpower enemies quite easily if you prepare, I would not play it on easy though, if the story is bland and the combat is braindead, what’s the point of the game?




  • Fushuan [he/him]@lemm.eetoProgrammer Humor@lemmy.mlThe C++ learning process
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    16 days ago

    I’ve not had those while working with concurrent programs with c++ for over a year. Pointers, QT programming, non-qt backend programming, coding an engine to work with computer vision runners (openvino mostly), image management (more pointers)… Idk, this is gonna sound rude but just code better? Most of my errors were segfaults, I have had to plug the debugger and/or tons of prints and I made it work.

    If you want to see giant error logs, check pyspark errors. But even those have the relevant line of info and then all the rest of the garbage info that no one really needs, like any other language.











  • I find my comment completely valid. That “minimal” effort is just entertainment gate keeping. If they don’t have it in them to spend that extra effort it’s their choice and if you want them to change, complaining about it is very backwards.

    You could have suggested them to ignore the tree sentinel or Margit, hoever was their first enemy, you could have suggested the to explore the game and ignore hard enemies just like in skyrim we ignored trolls, bears or dragons until we levelled up… Idk, anything but “you didn’t even try how dare you say you don’t like it” wtf.

    If someone in their adulthood gets berated for being demotivated by not being as good as their peers at swimming or riding a bike, telling them off will just shut them about the idea of trying.