

Just open the article, that will clear your «maybe».
$argon2id$v=19$m=64,t=512,p=2$UYIBCdPUJek0ndf9GUcBtA$8C2G7+xwpPBiaoybb7ZjgA


Just open the article, that will clear your «maybe».


Part of the niche is interested in not having a new device made for each of our whims.


You can find a comparison on the CrowdSupply page. Xteink X4 does not let you easily replace the battery, for example.


Codeberg is a non-profit.


It is not related.
It leaves a bitter taste that the blockbuster Fantasy need to have writing that falls apart the moment you look slightly deeper into it (Star Wars and Harry Potter come to mind).


The phone I already have, for the next 5+ years (it’s 5 years old now).
All installers from GOG.com already contain the entirety of the game’s data.
You need an M-DISC BluRay drive.


Those «dumb fckn NPC-like pos people» are minimum 10% of drivers, judging from the latest police road blocks in my region (which anyway was signaled 150 m before). We are talking about tens of millions of drivers in Europe.


Good luck, European countries are looking to sunset their mail delivery services.
I regularly exchange letters with friends all over Europe, it’s frustrating and disheartening.


You can’t cut working hours if you get rid of all the immigrants doing the “busy-work”.


It might be worth to link to the original source: https://www.designroom.site/spore-an-oral-history/
Design Room is a new online magazine authored by one of the writers laid-off by Vox Media when it acquired Polygon.
You can read the Oral Histories after a free subscription.


Have you played it? The main setting of Spore is the Creature Stage. So far, in Thrive, only the microbe stage is available.


We remember it as awesome, because we played it when we were very young. The Creature Stage still almost is, but the rest of the game is not.


I think they are referring to one of the showcased demos of Spore, of which the most prominent is the 2005 GDC one.
https://spore.fandom.com/wiki/Removed_features#Creature_Stage
Behavior of creatures
The behavior of the creatures also had more depth than the final game. In today’s Spore creatures rarely leave the perimeter of their nest, and possibly has a simpler ecosystem (until Space Stage). This feature was prominent in earlier versions, as in the footage of the 2005 version, small creatures hopped around, grazed, or simply wandered off with no nests for them.
I love Spore, but replaying it today I see how much is missing from making each stage really fleshed-out. Being honest, the Creature Stage is clearly what received the most attention, while subsequent Stages are not as fun.
A lot of it is to be attributed to Maxis and Will Wright: apparently much of what was shown in 2005 and 2006 was never really playable.
But things like this suggest a heavy involvement of the publisher as well:
During the SXSW 2007 demo, Will Wright said that the Aquatic Stage was on the verge of being cut. He also said that, if cut, the Aquatic Stage would be one of the first things to add via an expansion pack, though ultimately no such expansion was released.
There was a plan to add the Aquatic Stage into the full game via an expansion pack titled “The Depths”, although it was never publicly announced. except for one advertisement.


Anno 1800 is a great game.


It is because they started a naming convention («Remake: Episode 1») and then screwed it up along the line. Also the original project forecasted more than 3 chapters.
There is not much to interpret: in the video, he reads directly a prompt response.