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Joined 4 months ago
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Cake day: July 22nd, 2024

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  • I find it extremely frustrating how weirdly wrong-density much documentation is. It’s extremely detailed in all the wrong places and often lacks examples for common use cases.

    I learned a while ago that news articles are supposed to have increasing levels of detail from top to bottom. Each paragraph adds a bit more context, but the general picture should be contained in the first one. Hardly any documentation follows that pattern.












  • You’re oversimplifying things, drastically.

    Corporations don’t have one projects, they have dozens, maybe hundreds. And those projects need staffing.

    It’s not a chair factory where more people equals faster delivery

    And that’s the core of your folly - latency versus throughput. Yes, putting 10 new devs in a project won’t increase speed magically. But 200 developers can get 20 projects done, where 10 devs only finish one.



  • Outsourcing is realistically often a tool to get mass, not for cost.

    There’s a reason so many people went to coding boot camps, there was a huge demand for developers. Here in Germany for quite a while you literally couldn’t get developers, unless you paid outrageous salaries. There were none. So if you needed a lot of devs, you had the chance to either outsource or cancel the project.

    I actually talked to a manager about our “near shoreing” and it wasn’t actually that much cheaper if you accounted for all the friction, but you could deliver volume.

    BTW: there’s a big difference between hiring the cheapest contractors you can find and opening an office in a low income country. My colleagues from Poland, Estonia and Romania were paid maybe half what I got, but those guys are absolutely solid, no complaints.