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Joined 1 year ago
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Cake day: June 18th, 2023

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  • Whether free will exists or not would add a whole new layer to this discussion that you could easily add to almost any discussion as a wildcard. If we assume that using Windows vs Linux is predetermined as opposed to being a choice, this whole comment tree doesn’t make any sense. So let’s not go there.

    In my opinion, if quitting playing a couple of games really is life changing to you, you have deeper problems. If your so-called friends can’t understand why you quit a game over something that’s more important (to you), then find different people who do. That’s almost as stupid as American kids excluding other kids for not using iMessage/iPhone. Doesn’t mean your friends have to stop playing these games, but you can share other moments with them. Other games, conversations, other activities altogether.


  • x86/x64 code is pretty much 100% compatible between AMD and Intel. On the GPU side it’s not that simple but Sony would’ve “just” had to port over their GNM(X) graphics APIs to Intel (Arc, presumably). Just like most PC games work completely fine and in the same way between Nvidia, AMD and Intel GPUs. But they have to do that anyway to some extent even with newer GPU architectures from AMD, because PS4’s GCN isn’t 1:1 compatible to PS5’s RDNA2 on an architectural level, and the PS4’s Jaguar CPU isn’t even close to PS5’s Zen 2.

    Other than that, you’re right. Sony wouldn’t switch to Intel unless they got a way better chip and/or way better deal, and I don’t think Intel was ready with a competitive GPU architecture back when the PS5’s specifications were set in stone.








  • To me it’s something I just don’t want to have to think about. I already pay a lot for the device either way, so I want it to just work and not juggle around apps/media/etc.

    My current iPhone is a 512 GB model and current usage is around 210 GB with photos already in iCloud. Record a couple of 4K videos and a 256 GB model would be full in no time (before uploading to the cloud, which can take a while when you’re on the go with flaky network conditions).

    My next phone will have at least 512 GB again, and I’m thinking about 1 TB as well, although the upgrade pricing is quite steep.








  • I think it’s mostly supply/demand.

    Most people are satisfied with how games are acquired commercially. Steam’s DRM system is usually received well. There are outliers using different launchers (sometimes on top of Steam) or games using Denuvo, but most customers are satisfied with how Steam handles it, and it also adds valuable features like cloud saves (so for example when you have a desktop PC and a Steam Deck resuming where you left off is pretty seamless) and Valve didn’t have any major fuckups yet (not that I remember anyway). It works, it’s convenient and most people can afford it.

    Similar thing with music: streaming services work well for the most part and have almost all the music most people would want. They’re pretty affordable and convenient.

    With movies and TV shows most people were satisfied when Netflix got rolling as it was pretty much the only streaming service you “needed”. Nowadays more and more services emerge with their own exclusive content and pricing is increased on a regular basis, sometimes multiple times per year. That’s why (from my perspective at least) piracy increases in that sector. It’s no longer affordable and no longer convenient.

    As for software, I think most people exclusively use free-to-use software anyway. Software from the Adobe suite still gets pirated a lot, I know no one who paid for Adobe software for personal use.