Can confirm, still suck at every PDX game despite a thousand or hundreds of hours in them.
Can confirm, still suck at every PDX game despite a thousand or hundreds of hours in them.
That 0.1% is the number of players who have the achievement, not OP’s completion progress. But it’s also probably very small.
If you were traveling at a constant 100 mph, it would take you 249 hours to travel around the circumference of the Earth, and 2,389 hours to reach the Moon. If the distances are actually accurate then these achievements should be nigh on impossible to get in any reasonable amount of time. That now 0.2% of players have them means the distances aren’t accurate, that they used an achievement unlocker, cheated in-game, or have a fuckton of playtime.
Not necessarily. It’s directly integrated into the program and platform that most PC gamers use, meaning it doesn’t require any third party software and is probably easier to use. Personally, Geforce’s solution stopped working reliably for me a long time ago.
The issue is that when I have a lot of good energy it means I’m actually able to do, and enjoy, fun things, where normally I might be unable.
I think it’s still a very real issue, even if it’s less of one than it used to be. I haven’t seen any phones or monitors with burn-in in person, but the only OLED monitor I see on a regular basis is my own, and phone screens pose less risk of burn-in in general, since they’re not getting used continuously for 8+ hours a day, nearly every day.
This is why roguelikes that are actually closer to Rogue are called traditional roguelikes these days.
Doesn’t matter. It’s still going to be the same Ubisoft formula. It’s a shame as well because the potential is always there but they’re too afraid to actually innovate, not even considering the actual QA issues.
Unsurprising given the state of the PS version.
One in a long line.
I honestly sometimes wish I wouldn’t experience dreams. Most of them are bad, and the few good ones usually make me yearn for something I don’t and can’t have.
You can’t make this shit up lmao.
We’ll see.
Yeah, Star Citizen is the world’s most expensive tech demo, that is the picture book definition of scope creep. It’ll just keep getting more and more complicated, but never get to any kind of a “complete game” state.
While still a small percentage, the amount of people who refuse to buy Denuvo infested games is probably growing, so they might wanna minimise the risk of companies not implementing it. The issue is that the kind of people who would avoid such games aren’t gonna care about your attempts to improve your deservedly shitty image lol.
Yes, especially given these tumultuous times we live in, I much prefer anything that reinforces cooperation, rather than pitting us against one another.
Go back whence you slept.
They want it to be an everything game, with all the tie-ins, so that it continues to make them boatloads of money forever.
So many “competitors” coming out, but I still think I’m just gonna wait for the Deck 2.