Pretty sure in the real world young farmers don’t pass out on the 200m path to town at 3 in the afternoon because they moved 5 stones and 3 branches in the morning.
Pretty sure in the real world young farmers don’t pass out on the 200m path to town at 3 in the afternoon because they moved 5 stones and 3 branches in the morning.
You always seem to have to micromanage your time and energy though in Stardew Valley which makes it incredibly stressful for me, no matter how much or how little I do.
That is over 10 years at 4h a day every single day.
Well, could just have started the game, then went to get the doorbell, got hit by a car on his porch and was in a coma for a year before he could get back to close the game.
I mean judging by the comments people get when they say it is too stressful it could also be considered too relaxing. They always claim everything is optional and that somehow makes the game relaxing but even if I try to do just one of the things I could do the energy and slow walking and passing out mechanics still make it about as relaxing as getting something done in another game while some PvP griefers keep sniping my character randomly in the middle of tasks. At that rate not playing the game is infinitely more relaxing than playing it and just not doing anything at all.
It really isn’t for everyone. I tried it and hated every minute of it, super-stressful and tedious and returned it (one of only a handful of games in my Steam collection of a few hundred) because it was advertised as relaxing when it is anything but.
Unless you mean they know intimately how stupid their own executives are I doubt they have any knowledge in an industry that is essentially foreign to them considering they aren’t even doing very well producing their own content in the industry they do know.
AI will enable big game teams to move much faster, and will also put an almost unimaginable collection of new capabilities in the hands of developers in smaller game teams."
Just because lots of people tell you “I can’t imagine how this will be of any help at all” doesn’t mean that this is a “collection of unimaginable new capabilities”.
Ah, yes, can’t wait for the time when humanity totally stagnates because we can’t even count on old people dying off to get rid of their outdated ideals. Gaben might have good ones but plenty of older people in power do not.
Biing, i know many see it as an adult game only but it was genuinely difficult to survive the first day financially in that one and also it had a lot of decent jokes.
The way you describe it it might be unique in a different way, being the only good triple A game in recent years.
I genuinely thought it was a concept that was pretty much dead on arrival. A failed spin-off scam from the general blockchain scam.
Knowing the game industry right now they will probably sell you different colored shelves and wallpaper and dividers,… for a premium.
You are advocating for a game specific solution to a general capitalism problem. It would be much better to ban absurdly high profit margins in general than to be extremely heavy-handed in the game industry and let the problem continue in all the other areas where it actually matters a lot more.
Sure you can, criticisms like “takes up too much shelf space” or “is too heavy for my shelf”, “doesn’t go with the color of my wallpaper behind the shelf”.
I used to have a RAID6 (could lose two drives) without a backup, then some power surge killed 5 of the 12 disks. Trust me, you do want a backup.
The AAA warning label is pretty much like the Enterprise warning label for other types of software.
Nothing inside a video game should cost real money.
I wouldn’t go that far, otherwise you would also kill off essentially third parties producing content a la Second Life or the asset stores in various game engines as well as services provided by players to other players.
It is really both, the law tries way too hard to pretend digital data is goods that can be thought of in individual instances like physical goods can. That is how misconceptions like “owning” or “reselling” are put into people’s heads in the first place.
That quest certainly contributed to the stress level for me but it was especially annoying since everyone I did track down was incredibly generic and I was lead to believe the NPCs in that game were half of what people liked about it.