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Joined 1 year ago
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Cake day: July 21st, 2023

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  • honestly, I always feel so much more part of the conversation here. on Reddit, unless you time it just right and browse young posts, chances are your comment will never be seen. on here you’ll be one of 50 top level comments at most. and that’s only the biggest threads. it would be nice to see more activity on more threads, but often when i comment on something with no comments it’s enough to start the conversation.

    almost none of my comments here get ignored, and the conversations that come out of them feel better. unless it’s about Linux. you people are insane and unapproachable when it comes to operating systems. not because you’re wrong, you’re just… a lot.


  • eh, as a photographer that works weddings, any wedding without a planner is hell for me. i might actually just say no if that’s the case.

    if you hire people to work it you should have a person who can be their go to while you are getting married.

    if you go for an event like you describe people will be unhappy at the lack of food and leave after not long. if that’s what you want, good for you. go for it. if you want people to stick around and have a good time, you need to feed them. that’s expensive, even if you somehow make it all yourself with food from the farmers market, it’s still going to be over a thousand dollars for most people. again, unless you only invite like five people, but most people care about more than 5 people. throwing a big party of any kind isn’t cheap unless you throw a terrible party.

    you don’t have to have a traditional wedding at all though. my sister got married during COVID in her backyard on video call. it was lovely. a big beautiful wedding with lots of people is also lovely and uniquely fun. just don’t let you relatives pressure you into things you don’t want. there’s where it always goes wrong.



  • oh it’s very true! generally when a bullet enters the body the damage it does spreads out like a cone from entrance to exit as more displaced material is accelerated and the shockwave travels outward. that’s why the exit wound is generally many times larger than the entrance wound. a large enough round at a high enough velocity will start taking chunks out of people. that’s why many were concerned the m16 wouldn’t have enough stopping power when it was first being brought to the battlefield, it used a smaller round than the ak-47. it’s not about the size of the bullet, it’s about the amount of energy it can impart into the target. a heavier, wider round will create a much larger wound channel. the difference in damage done is much greater than the difference in the size of the bullet.

    there are also a variety of specific types of bullets that can affect the wound created and the damage done internally. for example, in smaller, slower rounds that might struggle to create this expanding wound channel effect, they might use hollow point bullets. bullets that are made to expand and/or break apart after impact. creating a larger wound and transferring the energy of the round into the target’s organs better.

    generally, you can expect that anyone using guns designed to kill humans to be able to damage an area at least 4 times the size of the bullet with every shot. often more, sometimes less. so when you think about getting shot and whether it will hit your internal organs imagine the bullets are more like softballs. because that’s the size of the exit wound they’ll create. that is why i say it’s generally unlikely that you won’t fall when shot with intent to kill. i do specifically man using a weapon of war, not a .22 backpack rifle. honestly, people get shot with small caliber handguns often enough. they probably usually don’t need to fall over. might feel like it though. i know i tend to sit down when I’m hurt badly enough.

    uhh… I’m not a gun nut btw. i generally support sensible gun control and would even like to see something like Australia’s method thought about for here (America). I’m just autistic and blame mythbusters for sending me down that rabbit hole when i was younger.



  • hmmm, like they don’t do a Hollywood fall, but they do often just drop. sack of potatoes style. there’s a lot of stuff in you that could make you stop standing if it got shot. it’s not guaranteed, but depending on caliber, it can be quite likely that they will fall. just straight down or in the direction of their existing momentum usually.



  • that’s a weird thing to say about a game that came out without diplomacy or diplomatic victories. but ign has a long history of overating games from waelthy companies.

    edit: but also, the way that ign feels the need to praise it for being fully featured at launch when it was still missing a base mechanic really helps my point. they always do this. this may actually be the least bad one they’ve ever done. that’s just a low bar. like the 4th least bad release.

    idk man… i guess In today’s market this behavior has become less bad by comparison to everyone else, but I’m not going to ignore the rising temperature of the water in this pot. the whole industry is getting worse. I’m not going to give this company ground to legitimize their greed because the rest of the industry shot past them in shittyness. this was one of the first series to explicitly be scummy with dlc. they helped create the modern landscape of battle passes and gacha bullshit. they were once some of the worst out there…








  • that’s the thing though, these aren’t bullet hell either. i agree that the “survivors” branding is confusing, but i don’t think bullet hell is accurate either.

    there’s enough of these games now, they need a proper genre title. i legit have a hard time getting people on the same page when discussing these games (vampire survivors, magic survival, deep rock survivors, League of Legends swarm mode, etc…) it usually takes a good 5 minutes before they actually understand what kind of games I’m talking about unless they actively play them. I’ve just been calling them “vampire survivors like” even though i know it’s not the first, it’s the one most people are familiar with.

    i think the “survival” part of it is that the only and exclusive goal is to stay alive. The way you choose to build toward that goal is where the gameplay comes in. bullet hell is similar in that regard, but the main goal of bullet hell is to dodge shit to stay alive. the main goal of these is to figure out a build path that makes you kill everything. it’s more like a puzzle than a game of skill. once you get it right you shouldn’t be dodging. i know many people that like bullet hell, but and not these, and vice versa. I’m one of them, i like these games, but not bullet hell. similar on the surface, but the appeal is way different.