

check out https://sandstorm.org/ , the project is pretty dead but they had the right idea


check out https://sandstorm.org/ , the project is pretty dead but they had the right idea


I’d like to see this fix the most annoying part about subtitles, timing. find transcript/any subs on the Internet and have the AI align it with the audio properly.


I think we’re closer with hardware than software. the xreal/rokid category of hmds are comfortable enough to wear all day, and I don’t mind a cable running from behind my ear under a clothes layer to a phone or mini PC in my pocket. Unfortunately you still need to byo cameras to get the overlays appearing in the correct points in space, but cameras are cheap, I suspect these glasses will grow some cameras in the next couple of iterations.
check out Supreme Commander, it’s a game from the erra of good RTSes, and I think has some of the features you’re taking about, e.g. beforehand of multiple bases, automation… you can do things like produce x units, send them to this area, have them start doing this patrol, etc. You can pause the game, to make these orders too. My favorite gimmick though, is that the map is zoomable, from a classic here’s your dudes and tanks view, up into a strategic view with icons representing everything. This also opens up the ability to have units be different sizes. vehicles are appropriately larger than infantry, and you can have giant mechs to which other units are literally ants.


and it’s potentially an existential threat.


yep. they’re still here. they got smaller, and we call them “tracking pixels” now.
it’s just an image, which, server side, you can count the number of times it got loaded. easy to embed and no js required.
both mobile and desktop have the plaintext notes in a sqlite db. they’re “easy enough” to export if you’re bailing on the app, but not to regularly switch between two different apps