For a second I thought that was Majula 😭
Oh what I’d do for a dark souls 2 remake that actually fixes its problems…
I’ve played a fair bit of the beta, and I do absolutely recommend checking this out. More than anything else the thing that stuck out to me was how absolutely frictionless everything feels. I don’t really know a good way to describe it other than to say that a lot of thought has clearly been put into making every single interaction feel good. Like… There’s a button to summon a little guide, and your character snaps their fingers when they do it. The sound design on the snap is just… Satisfying. It feels good, every time you do it. Every part of the game is like that.
Combat is great. There’s a real feeling of flow, and you get a lot of tools to play with. You can throw your weapon and then summon it back like Mjolnir. You can stagger enemies and then rip mana out of them. You can parry into a finisher in one smooth motion and it feels so good when you pull it off. And all of that is without even using your class abilities.
The setting is weird in a good way. I’m curious to see where they’re going with the story. Like Warframe (and this is really one of the very few ways it is at all like Warframe) you can seamlessly switch classes and weapon loadouts whenever you like, so there’s tonnes of gameplay variety just in trying out different builds.
Most importantly though, the game has a big theme of protecting nature, and the animators more than rose to the challenge. There are a lot of adorable little critters in this game for you to give hugs and scritches to, and the animations are top notch every time. If you want to pet every critter you meet in a game, this game is for you. Despite the soulsborne nods, the biggest Japanese influence here is definitely Studio Ghibli.
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Had the chance to play the preludes before, I would keep playing it if not for the language barrier… I know it has to be that way to suit everything but it’s out of my league… And I would rate myself somewhere near C1 at the CERF…
It looks great, but then it remind me of how grindy warframe is and i kinda lose interest.
warframe is only ‘grindy’ if you make it that way. it can totally be a ‘play whenever’ affair if you let it.
I’ve recently tried the game for a while and I have to disagree. From first impressions, the timers on crafting and limited inventory made playing ‘whenever’ feel bad (and unlocking the battle pass was even worse). Maybe that changes deeper into the game, but it made me quit.
Yes, but they use not a small amount of psychological tricks to make you play it like a job.
Personally, I’d argue that Warframe is “grindy”, but that’s OK because the grind is the game. You’re always grinding for something, always working your way up one of the various progression treadmills, but that works because a) the gameplay itself is fun, so you’re not just clicking buttons to fill bars, and b) there’s such a huge variety of different things to progress and different ways to progress them that you can never get bored or feel like you’re being forced into certain content to move forward. You always have the option to just switch to something else. Warframe is a massive all you can eat buffet of gameplay and you get to decide exactly what you want to take from it.
Everyone said that, but iirc i’ve been at a point there’s not much player for coop and everything is so bullet sponge, and i haven’t even reach second dream or whatever dream that people so stoked about so it’s not like end game or something.
Calling it soulframe was the worst decision they could have made. I’ve played both and they are very, very different games in almost every respect. I genuinely suggest you actually give it a try before writing it off. Like Warframe it’ll be free to play, so what do you have to lose?
so what do you have to lose?
Time, the very, very valuable resource that can’t be earned back. Knowing that it’s a free to play model and they will want to earn back money some way, and knowing that Warframe is horribly grindy that i have to quit after spending 100 hours on it unable to finish the main story, i’m not keen on making the same mistake again.
Who know, maybe i’ll get into it one day, but definitely not worth fussing over now i guess.
that i have to quit after spending 100 hours on it unable to finish the main story,
Look, no offense, but I’ve watched a player who plays on controller because her RSI is too bad for mouse and keyboard, who has no idea how to use the modding system and who plays the same frame all the time without even using their powers because she likes the drip complete the main story despite only playing when she’s on stream and only streaming the game for about two hours a week.
I’m not questioning your truthfulness here, everyone is different. But if you genuinely couldn’t complete Warframe’s main story, you are such an extreme example as to almost be unique. I’m sorry to hear that, but I want to stress to anyone else reading this how wildly unusual your experience of the game is.
If you say so 🤷
I get into it when Eidolon first came out, I’ve asked around at that time and everyone seems to say i’m underpowered despite i’m having no issue until that point so i went on to grind for mod, by the time i went back to the story everything seems to be off balanced so i went ahead to play the eidolon update, which is another grindy mess, then come back again and it’s still the same, looking for coop and it’s impossible to get a match.
Is it my fault? Idk. But all i know is i have a tons of fun until the game grind to a halt. Is it fun? Yes. Is it grindy? Yes. After that i kinda swear off any f2p game like genshin and where winds meet. You can still have fun with it, it just not my cup of tea.
I have it on my Steam Wishlist for months. It doesn’t show Alpha available.
I’ve got a couple extra codes for the standalone launcher if you’d like one






