In a developer panel at the console game developer conference in South Korea, Harada shared his raw thoughts on the challenges on the Xbox Series S.

  • copingwithelmons@lemmy.world
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    11 hours ago

    Hey man, not everyone can afford expensive hardware and you don’t have to realease on it.

    Everyone deserves culture.

    • fonix232@fedia.io
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      10 hours ago

      With consoles, the console is the baseline… Adding an extra entry that is half the specs, while the competition adds a “pro” version that is beefier, makes things harder.

      • copingwithelmons@lemmy.world
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        10 hours ago

        Also, “everyone deserves culture” and “you don’t have to release on it” is kinda antithetical.

        Everyone deserves culture to the extent you don’t impose on others. I won’t judge anyone if they don’t want to put in the work for series S with limited ROI. But a lot of devs do and it’s nice to have that available to you for an amount that’s not exorbitant.

        With consoles, the console is the baseline… Adding an extra entry that is half the specs, while the competition adds a “pro” version that is beefier, makes things harder.

        The whole point is that you have something more affordable for those folks who can only go for the affordable option.

        Oh, and you do have to release on it. Microsoft demands parity, which is the issue.

        Oh, I was then wrong there.