Explore Tyria like never before in Guild Wars 3, an action-adventure MMORPG and modern evolution of the genre. Play solo or form a band of adventurers, forgi...
Explore Tyria like never before in Guild Wars 3, an action-adventure MMORPG and modern evolution of the genre.
Yeah the holy trinity really landed solidly. I would also like to see them finally get a home run on innovating away from that. To their credit, GW2 combat is really really clever and does feel good, but it still just feels like a really well designed game, rather than a generational intuitive paradigm across actual society.
They set out to make it so online playing wasn’t toxic and hostile, where tying playing with you as a pub was defined by whether or not you were up with a rigid, role based meta, and very much succeed: the GW2 playerbase is the kindest and friendliest MMORPG that there is, hands down, by a massive margin, and people will play with you and help you and have fun with you, regardless of how potato you are or not.
Yeah the holy trinity really landed solidly. I would also like to see them finally get a home run on innovating away from that. To their credit, GW2 combat is really really clever and does feel good, but it still just feels like a really well designed game, rather than a generational intuitive paradigm across actual society.
They set out to make it so online playing wasn’t toxic and hostile, where tying playing with you as a pub was defined by whether or not you were up with a rigid, role based meta, and very much succeed: the GW2 playerbase is the kindest and friendliest MMORPG that there is, hands down, by a massive margin, and people will play with you and help you and have fun with you, regardless of how potato you are or not.