Explore Tyria like never before in Guild Wars 3, an action-adventure MMORPG and modern evolution of the genre.
I wonder what it will be like. GW was always kinda ‘meh’ to me (except when there was platforming like there was for some collectible or something in GW2 which could fuck right off). I hope it works out well, though.
Now I’m curious to try GW2. Never played this franchise.
It’s the only MMO I’ve ever played through the full story of and maxed out more than one character in because it was just fun to play and explore. It’s one of the best the genre has to offer, and the community is a joy.
Highly suggest it. No need to rush into purchase. Try out the base game, explore, enjoy it. Endgame all classes can do basically everything, so finding one that clicks for you is more important than wanting to play “a healer” or etc. Unless you are trying to do the ultra sweaty Legendary Challenge Mode raid bosses you can complete everything using mostly whatever so meta isn’t a big deal. (Maybe high end fractal CMs and PvP/WvW things matter a bit idk.)
If you’re into story, there is a LOT behind the living season stuff, which was free if you played while it released but otherwise I think they bundle it all (and pretty sure like EVERYTHING is on sale, its $50 for the 1st 3 expacs and the living story stuff on their site, I think thats $5 cheaper than on steam.)
Do note: If you buy on steam, you’ve gotta buy all the stuff through steam. If you buy through arenanet’s website, you can’t purchase upgrade through steam. (If you’re on linux/steamdeck you can download and run it through steam with a startup command to use anet’s launcher to sign in normally if you go through anet instead of steam so either way it works.)
Guild Peace when?
When GW2 came out, lots of GW1 fans didnt really connect with it.
Hope we GW2 fans are not gonna feel the same about GW3.
But even if GW3 was not made for GW2 audience, we are still getting another one.
Both current GW games are different and good.
I got GW2 for my brother and I and we played it for a week straight and then realized it wasn’t for us
I know there are a lot of gw2 fans out there but to me that game is nothing like gw1 except the things that aren’t gameplay (ie: lore, races, etc)
I played GW1 as a young kid and then was very much into GW2 for a long time. It’s probably the game I spent easily the most time of my life with. The past few years I dropped it because I felt like the quality dropped and also they focused on the wrong stuff (for me). But it still is a nice game and I like to look into it from time to time.
I’ve been waiting for GW3 for some time actually, the promise of the story has me hyped a bit, but yeah, the action-based combat puts me off a bit. We’ll have to see.
But in a 2nd video they released yesterday, they told people that they will continue to support and develop for all 3 games going forward. So people who like GW2, but not GW3 are eventually saved :D
I didn’t play GW1 but I tried GW2 and I couldn’t connect with it either. I played a ton of FFXI back in the day and a bit of WoW too but GW2 just didn’t pull me in.
Several thousand hours in gw2. Really liked it.
I hope they keep the stuff I liked. Solo friendly but other people are around to casually join up or whatever. No level grinding. No gear grind.
Maybe a little less storage management, though.
how else are they going to sell more inventory slots? :D
Truly that the core, if you look stuck or having an hard time, passing people often help.
GW1 and 2 are the only MMOs that don’t give me social anxiety, one of the best gaming communities there is.
Fashion Wars 3!? In this economy?
Of course arenanet are in the best position to make a new mmo, I can’t wait. Gw2 made me get into illustration.
I can see why. The loading/travel screen art blew me away on release and still does now.
I don’t often get my hopes up for new games any more, but I kinda have for this.
GW1 hands down is one of the most creative online RPGs
GW2 has nothing of what made guildwars fun for me
hopefully GW3 is a mix of both ? open world MMO with the skills system of GW1
The gw1 skill system would be wild in a new game!
Same. I loved GW1, have been there when it launched and when GW2 was released. I actually played GW2 for a year of two. Then I stopped. Tried getting back, but felt too far behind everyone else to enjoy it.
I still fondly remember wandering the pre-searing Ascalon and trying to explore every last bit of it.
I’m cautiously optimistic about this one. I loved GW2, even though I haven’t kept up with it in a while, so I’m interested to see what they are planning for the sequel. Orr also seems like a fun setting. I live the descriptions in GW2 of Orr pre-sinking. (Also, the gods (presumably) saying “we promise you magic” is funny, considering how horribly that ends in this case.)
However, GW2 is dripping in style, and I love the painterly style it has. I’m not seeing that same style in this trailer. It looks kinda generic, tbh. (The design of the mount is stellar, though.)
Also, being set in the past means that the Sylvari don’t exist yet, and the Charr are still the “great enemy”, so those two are out. We seem to have gained Kodan as a playable race, though (probably means no Norn as well, since they would have quite a bit of overlap). Also, this seemed like the perfect chance to give the people the Tengu they have wanted, but playable Tengu remains a dream, it seems.
I’m hyped for this for the most part. But you pointed out what I felt but couldn’t put my finger on: the visual style does look kinda generic in the trailer. I hope that they evolve this into a more unique or stylized style.
I hope the combat has stronger identity in this one. Really love GW2 but the combat felt very flimsy and each identity seems like tried to be different from usual rpg roles and never had a solid identity that felt as good as classic roles.
Yeah the holy trinity really landed solidly. I would also like to see them finally get a home run on innovating away from that. To their credit, GW2 combat is really really clever and does feel good, but it still just feels like a really well designed game, rather than a generational intuitive paradigm across actual society.
They set out to make it so online playing wasn’t toxic and hostile, where tying playing with you as a pub was defined by whether or not you were up with a rigid, role based meta, and very much succeed: the GW2 playerbase is the kindest and friendliest MMORPG that there is, hands down, by a massive margin, and people will play with you and help you and have fun with you, regardless of how potato you are or not.
I’ll probably get blow back but I was never a fan of the combat. I’d prefer tank heal dps. I love literally everything else about the game except the combat.
There’s tank/support/dps in GW2 for sure, but pretty much every class can build for any role and it’s only relevant in raids.
My Mesmer (a mage with the lowest health and lightest armor) is my best and toughest tank in my character line up.
Yup. My mesmer has multiple builds and gearsets, where as long as I’m out of combat, i can hit a single button and switch between a very hard hitting ranged and aoe dps, grouping dps, extremely good aoe healer, for-fun utility, and some other misc builds I’m working on.
Her strongest role is definitely the raid level healer, but unless we’re raiding or playing the very hardest challenge content, I can mostly do whatever I want.
In GW2, as long as you’re doing anything, the builds are such that you can kinda of get away with anything because everything does something, even if you have no idea what you’re doing. Scaling in efficacy really happens when you start working in synergy of skills and filling in for mechanics that whatever group you’re playing with lacks.
In simple terms, gw2 is not rock-paper-scissors, it’s more like… Diablo? Almost? It’s hard to describe.
Come a long way since launch (which like technically could’ve had those builds but no real need since dungeons didn’t have much use for them cuz 5 DPS just blew stuff up before you die) and now raids and fractals have use for roles for either DPS or boon support which comes in DPS, heals, and tank flavors. Every class can do pretty much every role now, which I find nice to be able to find something that clicks with you and not have to switch off that class.
Some classes still have niches, it’s not all mush or anything, but it’s nice.
Would be nice if they can make a good mmo. Feels like the genre has died off.
I was thinking about this other day. I genuinely think it’s because of how we interact with the genre that has largely killed it. Everything is min maxed to no end and almost everything is essentially a chore to meet that goal. The genre use to be fun to just play around in and be social but it has really lost its touch. I’d be so happy to see a revitalization in the space.
I mean, gw2 kinda sounds like what you want? Like it’s pretty chill, no need to continuously grind, hit max level and that’s it. Anything new added is account progression, and even then most of it isn’t important outside of that expansion’s story or to get better rewards from the maps for that expac or etc, save for a few masteries needed for a few specific raid encounters, and some that get double introduced (like mounts that are introduced in one expac and featured heavily in another) give a bonus if you have both which is cool but not necessary. Like 14 years of content so there is plenty to do, and today they said they’re commited to 15 more years, and while they’re pausing the next expansion for gw3 to get released, they are going back to base game to fix up a lot of stuff to make it better (and even adding physics based rendering)
It’s a game I can stop playing for months, come back and keep enjoying without needing to learn something new (unless a balance patch really fucked you up) or unlock new stuff or get new gear just to be able to play.
Plus WvW (bigass siege style PvP) is a pretty cool game mode and they’re developing a new map for that finally which can be a pretty chill PvP mode.
I guess my point is also why I am stoked for GW3, Anet has learned a lot and I don’t think I could be bothered to play an MMO not made by them at this point.
I look forward to playing 5 years after release once ANET has changed their mind about core design choices a few times, fluctuated between unique classes and homogenization, and exhaust their thesaurus to be different than other MMOs. I know that sounds sarcastic, but I really do like GW2. I actually have it open on the other monitor right now- I’m in Mistlock smelting mithril ingots. I’m not sure why ANET has such a difficult time sticking to design choices, but eventually it seems to work out.
I’m excited for this but really upset that the beta is in FALL OF 2027…
And like most mmo launches, it’s really just an EA launch with the real content to be reworked and added later.
Agreed, was hoping for a shorter hype cycle.
I guess they had to announce it now to explain why we’re not getting an annual expansion this year.
Oh damn??? Looks like MMORPGs aren’t dead after all. I would have loved to see some gameplay but it’s nice knowing there’s an honest to god new mmo being made by a big studio.
Riot is working on an mmo set in the league of legends universe too.
Yeah but they reset development not long ago so I’d be surprised if it released any time before, like, 2029.
Sure hope they’re not dead, FF XIV is thriving!
Same with gw2 and wow but we’re talking 21, 16, and 14 year old games here lol, every “major” new MMO since those 3 has died… it’s not exactly inaccurate to call the genre dead.
Shout-out the return of Gloria Victis next week too, best pvp MMO I’ve ever played, the sieges are insane.
I want to get back into it, but isn’t it end of life? Wasn’t the last expansion the final one?
Oh heck no! Evercold was just recently announced. You might be thinking of Endwalker being the conclusion of the overarching story of the time. Dawntrail, the most recent expansion, is the start of a new multi-expansion story
Speaking of ffxiv, if I had a penny for every MMO trailer with tapestry artwork I’ve seen come out this year, I’d have two pennies, etc
(FFXIV Evercold trailer being the first one)
I’ve never really played any GW games, but a honest to goodness new MMO from a experienced studio is exciting! For so long the genre have been awash with kickstarter scams like Ashes of Creation or multiple Ultimas, it’s encouraging to have some hope.











